tune
authorFrank DeMarco <frank.s.demarco@gmail.com>
Sat, 26 Apr 2014 14:00:05 +0000 (23:00 +0900)
committerFrank DeMarco <frank.s.demarco@gmail.com>
Sat, 26 Apr 2014 14:00:05 +0000 (23:00 +0900)
config
scale_sieve/ScaleSieve.py

diff --git a/config b/config
index fefcc47..bdff00a 100644 (file)
--- a/config
+++ b/config
@@ -5,6 +5,6 @@ dimensions = 420, 700
 quit = K_ESCAPE
 
 [interpolate]
-scale = C 0.0 40.0, 850.0 120.0
+scale = C 0.0 40.0, 850.0 140.0
 shift = C 0.0 0.0, 500.0 3.5, 1000.0 6.0
 shift-2 = C 0.0 0.0, 840.0 4.2, 2000.0 8.0
index d5f3af4..23fb327 100644 (file)
@@ -249,7 +249,7 @@ class Triangle(Sprite):
         acid = self.get_game().acid
         ratio = 1 - (self.get_game().sieve.location.bottom - acid.ry[0]) / \
                 float(acid.ry[1] - acid.ry[0])
-        self.move(dy=2.8 * ratio + 1)
+        self.move(dy=4 * ratio + 2)
         for rect in self.collision_rects:
             rect.bottom = self.location.bottom
         Sprite.update(self)