spread
authorFrank DeMarco <frank.s.demarco@gmail.com>
Thu, 29 May 2014 18:13:24 +0000 (03:13 +0900)
committerFrank DeMarco <frank.s.demarco@gmail.com>
Thu, 29 May 2014 18:51:34 +0000 (03:51 +0900)
config
lake_of_heavenly_wind/LakeOfHeavenlyWind.py
resource/high-scores

diff --git a/config b/config
index b921c51..69466e1 100644 (file)
--- a/config
+++ b/config
@@ -19,10 +19,10 @@ caption = ☱☰☴
 visible = False
 
 [keys]
-advance = K_RETURN
+release-left = K_z
 release-right = K_x
 quit = K_ESCAPE
-release-left = K_z
+advance = K_RETURN
 
 [image]
 plateau = img/B59-plus.png
@@ -39,14 +39,14 @@ book = Book-of-Changes
 scores = high-scores
 
 [interpolate]
-spawn = C 0.0 0.01, 1.3 0.03, 10.0 0.077, 15.0 0.1
+spawn = C 0.0 0.02, 2.0 0.042, 11.0 0.087, 15.0 0.12
 deviation-11 = L 0.0 -1.0, 0.25 -0.5, 0.5 1.0, 0.75 1.5, 1.0 0.0
 deviation-10 = C 0.0 0.0, 0.12 -0.25, 0.25 0.25, 0.38 -0.25, 0.5 0.25, 0.62 -0.25, 0.75 0.25, 0.88 -0.25, 1.0 0.0
 deviation-13 = C 0.0 0.3, 0.5 -0.75, 1.0 0.0
 deviation-12 = C 0.0 0.0, 0.5 2.0, 1.0 0.0
 deviation-9 = L 0.0 0.0, 0.75 1.2, 1.0 0.0
 deviation-8 = C 0.0 0.0, 0.5 1.5, 0.8 0.0, 1.0 0.0
-step = C 0.0 0.0025, 2.8 0.0035, 12.0 0.0046, 15.0 0.005
+step = C 0.0 0.003, 2.7 0.0037, 12.0 0.0046, 15.0 0.0055
 deviation-1 = C 0.0 0.0, 0.5 1.1, 0.75 -0.3, 1.0 0.0
 deviation-3 = L 0.0 -0.75, 1.0 0.0
 deviation-2 = L 0.0 3.0, 1.0 0.0
index afd30a6..060b44c 100644 (file)
@@ -351,7 +351,7 @@ class GameScreen(GameChild):
     def end(self):
         self.freeze()
         self.ending = True
-        self.parent.high_scores.add(int(round(self.pulp.score)))
+        self.parent.high_scores.add(int(self.pulp.score))
         self.paddles.explode_mines()
         self.paddles.reset_position()
         self.oracle.animals.hide()
@@ -365,7 +365,7 @@ class GameScreen(GameChild):
             self.parent.book.hide_explanations()
             self.parent.book.hide_indicators()
             self.deactivate()
-            self.parent.title.activate(int(round(self.pulp.score)))
+            self.parent.title.activate(int(self.pulp.score))
 
     def update(self):
         if self.active:
@@ -1018,7 +1018,7 @@ class Phage(GameChild):
                 segment.add_frame(surface)
             body.append(segment)
         center = self.parent.phage_step
-        self.step = random() * .002 - .001 + center
+        self.step = random() * .004 - .002 + center
 
     def get_center(self):
         return self.body[0].location.bottomright
index 38e03cc..ef68747 100644 (file)
@@ -4,3 +4,5 @@
 1200
 1500
 1429
+1295
+1359